Like many games we’ve played, our time with Lost Winds was short, but so is the game in general and has a refreshingly small price point to match. It managed to leave a lasting memory because it has charm and yet I feel like it’s been something of a forgotten gem over time.
Arcades present an interesting opportunity in regards to many forms of development, not just gaming. Though the atmosphere is somewhat different to arcades when I grew up myself
The charm of this game in particular is the amount of freedom you can have to experiment and the many things you can uncover just buy playing around and that it’s all be anticipated and accounted for by having those moons and other rewards to fine.
It’s one of those experiences that always leaves you smiling because of the happiness of everything depicted; from the singing LocoRoco themselves, the bright and colourful world, lively characters and adorable soundtrack. I’d say its something anyone should at least try out for a fun time.
I guess this is when gaming with a 3 year old actually started in truth, searching simple games that would hold a child’s attention or games that we could equally play in a collabarative capacity.